PUBLICATIONS
Instruments for Exploring the Training and Aesthetic Dimensions of Edutainment: Case of the Heart Sense Game
Authoring Edutainment Stories for Online Players (AESOP): A Generator for Pedagogically Oriented Interactive Dramas
Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas
The Phase I delivarable
HEART SENSE: A Game-Based Approach to Reducing Delay in Seeking Care for Acute Coronary Syndrome
(Downloadable word file)
The Use of Virtual Worlds and Animated Personas to Improve Healthcare Knowledge and Self-Care Behavior: The Case of the HEART-SENSE Game
(Downloadable word file)